Search for European Projects

14 European Projects Found

Searched on 125080 European Projects

 FINISHED 

Anticipatory Skills for Adapting the Publishing sector

Start date: Nov 1, 2016, End date: Oct 31, 2019,

The Digital Agenda for Europe estimates that the publishing industries employ around 750,000 jobs in more than 64,000 companies in EU. Technology has had an unusual impact and a massive economic change on publishing: it’s changing the traditional business model and it’s giving a key role to new distribution channels such as aggregation platforms. The technological evolutions affect the consumptio ...
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 13

 FINISHED 

CLIL for Children

Start date: Sep 1, 2015, End date: Aug 31, 2018,

Multilingualism is at the very heart of European identity, since languages are a fundamental aspect of the cultural identity of every European. Language acquisition and language enhancement gets more and more important for an intercultural dialogue in our society and for increasing job chances of individuals. Multilingual language skills are important in a cosmopolitan society and, as children are ...
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 10

 FINISHED 

FLIP - Flipped Learning in Praxis

Start date: Sep 1, 2014, End date: Aug 31, 2016,

The primary school of Hof in the remote countryside of Öræfi in South-East Iceland has less than ten students and only two teachers. The school dates back to 1888 and is a vital part of the sustainability of the small community whereas the next village is more than an hours drive away. For the students and teachers at Hof, developments in information technology and communication has opened new opp ...
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 10

 FINISHED 

The Gender in Science and Technology LAB – GENIS LAB (GENIS LAB)

Start date: Jan 1, 2011, End date: Dec 31, 2014,

The GENIS – LAB project aims to implement structural changes in a group of selected scientific organisations in order to overcome the factors that limit the participation of women in research. Our proposal is to create a synergy among scientific partners promoting common actions and best practices exchange in order to defeat gender discrimination, and technical partners providing and sharing innov ...
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 9

 FINISHED 

Transformative, Adaptive, Responsive and enGaging EnvironmenT (TARGET)

Start date: Jan 1, 2009, End date: Oct 31, 2012,

There is a need to reduce the knowledge worker "time-to-competence". The main aim is to develop a new genre of TEL environment that supports rapid competence development within the domains of innovation and project management.The TARGET environment consists of a learning process supported by the TARGET platform, consisting of a main core of a serious game. Here, the learner is presented with compl ...
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 22

 FINISHED 
Description The overriding objective of IRMOS is to enable 'real-time' interaction between people and applications over a Service Oriented Infrastructure...The primary objective of IRMOS is to enable 'real-time' interaction between people and applications by developing, integrating and validating an adequate Service Oriented Infrastructur ...
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 13

 FINISHED 

Generic Responsive Adaptive Personalized Learning Environment (GRAPPLE)

Start date: Feb 1, 2008, End date: Jan 31, 2011,

Description GRAPPLE has delivered a truly generic and extensible technical infrastructure to support life-long adaptive learningProject GoalTo deliver to learners a technology-enhanced learning environment that guides them through a life-long learning experience, automatically adapting to personal preferences, prior knowledge, skills and ...
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 16

 FINISHED 

PReservation Organizations using Tools in AGent Environments (PROTAGE)

Start date: Nov 1, 2007, End date: Oct 31, 2010,

Description PROTAGE addressed the challenges related to the preservation of digital resources of increasing volume and heterogeneity. The solution proposed was to develop tools allowing for more efficiency and self-reliance of preservation processes.For this purpuse, PROTAGE researchers explored the value of a promising technology - software ...
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 8

 FINISHED 

SCHOOL STILL PLAYS

Start date: May 1, 2014,

The SCHOOL STILL PLAYS project aims to prevent and reduce school dropout with a specific focus on enhancing the life skills of the students and with the involvement of policy-makers and policy-implementers. The main activities of the project involve: • transfer of methodologies and effective tools to bring out recommendations useful to combat the phenomenon of school dropout; • experimentation and ...
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 13

 FINISHED 
The importance of ‘writing and reading’ in a lifelong learning/training action (from basic skills of expression to creative writing) is in the ‘core business’ of many education and culture projects (WRITERS IN SCHOOL SCHEME, MORE ART!, LITTERATURNET, PROMOTION OF READING, EUROLITERATUR, BABEL WEB ANTHOLOGY- see "Réalisation d'une étude relative à l'inventaire des meilleures pratiques liant la cult ...
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 8

 FINISHED 
The project aims to improve the employment prospects of trainees in the ‘bakery’ and ‘technical installation’ sectors by developing ICT tools able to match an individuals skills and competencies with work and learning scenarios. Project partners will develop a common reference tool able to provide information on the skills required from potential employees in these sectors and will circulate this ...
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 6

 FINISHED 
The project will design, develop and test a generic simulation tool for future technical workers in the processing industry, mainly operators, maintenance and automation workers. The simulation tool combines all elements of the essential techniques and processes offering learning steps for each phase based upon the learning style from Kolb. The simulation tool offers the opportunity to learn to kn ...
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 9

 FINISHED 
The project wants to develop a learning community of children and parents, by involvingthem all together in a learning path. On this project proposal children teach to their parentshow to use the ICT tools, while the adults will single out some contents based on theirknowledge, to be inserted on the multimedia on-line learning application. Parents andchildren together will realize multimedia e-lea ...
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 11

 FINISHED 
The ENSEMBLE Project aims to provide an answer, through the use of ICT, to thesearch for new ways to integrate social groups that are at risk of being marginalised.The target group is represented by group of migrants of first and second generations.For many years now, EU countries have been undergoing huge change, even if withdifferent characteristics, and are becoming more and more multicultural ...
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 4