Search for European Projects

16 European Projects Found

Searched on 125080 European Projects

 FINISHED 

10 Steps Towards Your E-business

End date: Aug 29, 2016,

Europe aims at a European Community that is entrepreneurial, innovative and open and with more and better jobs, social cohesion and respect for the environment, based on the new technologies and ICT.In today`s European society there are a lot of people (unemployed, socio-economically disadvantaged, disabled, retired, mothers in maternity etc.) who have temporary or permanently no possibility to go ...
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 5

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SEE area comprising non-EU MS, NMS and EU-15 MS is area with the biggest challenge in the matter of Broadband development to achieve i2010 or i2015 targets as it is seen from Digital Agenda Scoreboard 2011 for EU MS and from national reports available for some non-EU MS. Mainly Rural areas are affected by phenomenon of Broadband Gap where we can still identify alarming percentage of Inhabitants li ...
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 11

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Implementing Employment Service (IES)

Start date: Oct 31, 2008, End date: Oct 30, 2011,

The Public Employment Service System, as system composed by several actors, is defined by the European Commission as a key element for combating unemployment and for favoring the access of job seekers to the labour market at local, national and European level. Its functioning and effectiveness is emphasized by Project IES activities which, according to the main goal of the interregional cooperatio ...
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 10

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Speech and language therapists(SLT)s are responsible for managing the needs of all people with Speech Language & Communication Difficulties (SLCD). They work in health, education, social care environments, private practice & research and can make significant contributions to people s quality of life and inclusion in terms of health, economic & psychosocial wellbeing.In order to provide effective t ...
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 65

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The aim of WelDest is to create a development framework to be used by public bodies, destination management organizations and private companies, when developing holistic health and well- being destinations (H & WB). The project Health and Well-being in Tourism Destination (WelDest) combines the expertise of 6 Higher Education Institutes, 12 industry and 18 associate partners from Austria, Czech ...
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 18

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One of the major challenges of modern European school systems is how to teach and learn especially abstract forms of natural sciences like mathematics and physics. Facing the future challenges of modern Europe these competences together with key and social competences are considered to be of crucial importance for development and reaching the goal of being the most knowledge driven society in the ...
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 7

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The Thematic Network "Dietitians Improving Education and Training Standards" (2006-09) successfully published first cycle competences, influenced education policy change and increased web-based and innovative communication between higher education (HE) and the dietetic profession. But to effectively contribute to policies and practices averting the European health crisis (WHO, 2007) and poor nutri ...
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 95

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The AVATAR project is inspired by the lack of ICT use in schools throughout Europe despite the possible educational benefits and social learning opportunities they promote. The project aims at increasing the level of ICT use in education by providing teachers with new methodological and pedagogical tools to enhance course curriculum, while encouraging collaborative learning and a “learning by doin ...
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 7

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The Innovations and Learning in spa management (ILIS) project will combine the experience and knowledge of five academic partners and their industrial associates in spa management in Finland, Poland, Austria, United Kingdom and Spain. The project will be conducted in English but will also include aspects of the partners’ languages and cultural education.Spa tourism is widely acknowledged as a core ...
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 5

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Technology transfer means that new know-how, new technologies and innovations from research institutions are transferred to and integrated by commercial enterprises. This happens when for example Universities or Universities of Applied Sciences develop new and specific innovative solutions for enterprises and these enterprises integrate these new solutions into their daily business. By doing that, ...
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 9

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"We talk about creative learning. However, all learning involves some form of destruction, some form of creation and/or particular co-creation... The centrality of learning is here translated into a need for action: learning. Learn to create, learn how to create disruptions, learning to create innovation, learning to live together to collaborate. But if Learning and Technology, together, can build ...
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 6

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Interaction between people is a key success factor in any form of work. Mutual understanding among the staff involved in a work process provides common ground for effective interaction and resolving of unforeseen contingencies. In today's highly specialized labour world this common ground cannot be assumed.Enabling people to resolve their issues in interaction is an important factor for worker sat ...
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 10

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...partners involved.The project, promoted by the Lepido Rocco Association, plans the engagement of the Treviso Province, the inter-university Consortium FOR.COM, the FH J. University of Graz (A), the Anniesland college of Glasgow (UK), the WISAMAR Educational Institute Leipzig (DE), the Avcılar Saide Zorlu TML School of Istanbul (TR), the School Office of Palermo and the Veneto Region’s Directorate ...
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 9

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The Green Games in Tourism/ Hospitality project (http://goo.gl/RVKd0J) consisted of partners from Ireland, the UK, Germany, the Basque country and Austria. The central aim of the Green Games project was to develop an online digital game and game-based-learning-methodology, along with associated guidelines and training for learners, for the understanding and implementation of knowledge and skills r ...
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 5

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The aim of the Serious Sports project was to develop a digital sports game and reusable framework that would help to support and train sports coaches by offering them the opportunity to simulate physical conditioning, training content and structure in different (training) seasons for a European-wide sport. In addition, the project sought to research, enhance and promote the use of game based learn ...
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 2

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The main aim of the project is to create “Institute of Lifelong Learning” for agrisector employees. Hand in hand with this aim going creation on-line learning course with five modules focused on landscape development in area of renewable energy resources. Each of the modules will be multi-lingual – in Slovak, English and German languages. We will also prepare other study materials, in the form of ...
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 6