The aim of the Serious Sports project was to develop a digital sports game and reusable framework that would help to support and train sports coaches by offering them the opportunity to simulate physical conditioning, training content and structure in different (training) seasons for a European-wide sport. In addition, the project sought to research, enhance and promote the use of game based learning in all areas of sport and support the recognition and evaluation of social, communication and organisational skills acquired in all possible learning scenarios.The project developed a number of results to meet the goals outlined above - including primary deliverables such as a re-usable framework for the development of sports management games focused on the coaching of a particular sport, a framework for a European-wide sport (Basketball) and a number of game prototypes for this sport - which lead to the development of the main project results - a digital sports game aimed at supporting and training sports coaches via Game-Based-Learning (GBL). Results are available on the project website: http://serious-sports.org
Get Access to the 1st Network for European Cooperation
Log In