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16 European Projects Found

Searched on 125080 European Projects

 FINISHED 

SIGNS FOR HANDSHAKES - DEAF-YOUTH-MEETS-EMPLOYERS-TOOLKIT

Start date: Dec 1, 2015, End date: Nov 30, 2017,

SIGNS FOR HANDSHAKES Deaf-Youth-Meets-Employers-Toolkit Project period: 10/2015- 09/2017 SIGNS FOR HANDSHAKES is a 2 year European project with partners from Austria, Bulgaria, UK and Slovenia with the aim of:  Build and maintain strong links with representatives of the employment sector and the Deaf Community.  Offer practical advice for employers on hiring young Deaf peo ...
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 4

 FINISHED 

vidumath - creative video for mathematics

Start date: Dec 1, 2015, End date: Nov 30, 2017,

Mathematics education has received a lot of attention in the member states in recent years. Curricula have been updated and goals have been sharpened. The 2011 Eurodyce report "Mathematics in Europe: Common Challenges and National Policies" acknowledges the efforts of the central authorities but also states that a variety of teaching methods are needed and that learners’ motivation is often an iss ...
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 6

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Educational Innovation facing Youth Unemployment

Start date: Sep 1, 2014, End date: Sep 1, 2016,

EiYoU - Educational Innovation facing Youth is a two year project that will empower students and teachers to cope with the negative impacts of youth unemployment in learning and schooling. There is an emergency across Europe to decrease the rates of youth unemployment and to early school leaving. These two are connected as the lower expectations and disbelieving in education reinforce school dro ...
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While there are available e-learning modules and content for the beginner level (A1, A2) in many languages, the availability of methodologies, tools and content for the advanced level (C1, C2) is scarce. The proposed project is aiming to fill this gap by developing 2 pedagogic methodologies, one for development of online language learning content for advanced students and one for self-learning in ...
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 9

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Vidusign is about the creative use of video for young Deaf people aged 15-24 who are in transition from school to work. Video has been used for a long time in connection with sign language but most of the time as a static communication tool. Vidusign would like to explore the creative side of video and support creative discovery and problem-solving learning. It will be based on a visual approach a ...
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 6

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The “Multilingual Families” project is a project aiming to preserve the languages and cultures of the 47.3 million immigrants living in the European Union (9.4% EU population Eurostat 2010) and the families with parents where more than one language is spoken. These people represent a linguistic treasure for Europe and it must be preserved to enhance the linguistic and multi-cultural diversity in E ...
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 6

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The EdWeb2Work Network project will improve the use of Web2.0 tools in education and the world of work. It is also building tools that will allow educators and employers see how effective Web2.0 tools are in improving education and working efficiencies. The project will create a network between stakeholders in the education and work sectors that will examine how both should be using Web2.0 in the ...
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The ARTinED project directly meets the challenge in placing creativity through the arts, as a key component of any school subject. The arts play a fundamental role to support a student’s creative abilities, self-expression and learning. They are a necessary tool and can be thought and used not just as a separate subject but integrated throughout the curriculum.To support a knowledge driven economy ...
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 7

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PopuLLar is an innovative project designed to harness music, the primary interest of secondary school students, in to their language learning. Music is a personal issue and utilizing it will motivate and engage the students in an area that is an important part of their lives.There is a huge need to motivate secondary school students, in particular, to learn languages, focus digital competencies an ...
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 7

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The project builds on the universal significance of toys as semiotic objects and, therefore, as poweful learning tools (Van Leeuwen 2006) and on the intuition of the benefits that a pedagogic practices based on Automata construction could have. Automata shape up within their structure an interaction between fantasy and reality. The lower part, their base, is in fact constituted by a set of mecha ...
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The SuN. Com(munity) project aims to form a methodology for Sustainable Networking for an informal language learning Community, especially for 8 non wide spread languages. In its first phase it proposes the use of innovative methods for Greek language learning, as a paradigm. The second phase includes communities of Italian, Albanian, Latvian, Russian, Slovenian, Polish, Czech and English. At firs ...
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 9

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Most scientists agree that the earlier a child is exposed to a language, the easier it is for the child to learn that language. However, the crucial thing is to decide on the appropriate way and material in early exposure to languages. “Folk DC” builds upon the success of a previous Lingua project based on children folk songs. This received over 1.5 million views of its educational materials. The ...
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 7

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Conscious of a need to more effectively stimulate and promote active citizenship across Europe, Face It partners worked together to develop a training course for adult educators, specifically targetting those working in the area of family learning. Promoting increased involvement in local communities, adult educators were recognised as key to the promotion of active citizenship, yet their own trai ...
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The goal of the project is to help teachers and children effectively use an alternativeinstructional medium for learning about literacy and scientific concepts by writing,designing, and publishing original web comic books. Web Comics is a plurimediaversion of the printed comic books. Web comics can be interactive means for studyingas well as for self-assessment.The EduComic project places children ...
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ARGuing is a cutting-edge project that addresses two fundamental needs in Europeaneducation in a totally innovative manner. Firstly, how to bridge the wideningtechnological gap between educators and their students and secondly, how to motivatestudents to understand the benefits of learning languages at a level that impacts on theirexisting personal lives.This project will answer these important ne ...
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Office InterActors project addresses the need for intercultural awareness, transferable skills and lifelong learning strategies for professional purposes, given the increased work mobility nowadays. Office InterActors proposes a VET educational model and EU supported training opportunities for developing basic and professional skills in Business & Administration. These skills are transferable from ...
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