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14 European Projects Found

Searched on 125080 European Projects

 FINISHED 
The main objective of the SUSEN project is the creation of an innovative game-based and student-centred learning programme for lower secondary schools. The result will be to ensure the acquisition of key competences with a focus on entrepreneurship which is seen as a key competence itself in the European strategic framework ET 2020. A strategic game will be the core of the SUSEN learning arrangem ...
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 7

 FINISHED 

Serious Games for Entrepreneurship Skills of Adult Learners

Start date: Sep 1, 2014, End date: Aug 31, 2016,

The project Serious Games for Entrepreneurship Skills of Adult Learners (SG4Adults) aims to stimulate entrepreneurship mind-set and to develop entrepreneurial competencies of adult learners through the use of game-based learning method. The project is in direct correlation with the EU policy in the adult learning field, taking that the proposed method is expected to contribute towards increased co ...
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 6

 FINISHED 

CirSchool

Start date: Dec 1, 2013,

CirSchool project aims at developing, testing and disseminating an innovative cross-level and transnational learning environment based on circus and physical intelligence practices. The projects wants to integrate the circus pedagogy to formal education settings, such as schools; so to create an holistic pedagogical approach fostering and implementing the concept of Creative Classroom as defined b ...
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 5

 FINISHED 
The main result of the transFAIR project is the adjustment of the FAIRstart training program for foster parents and staffs working with children placed outside home. The training material is free of charge – and accessible if you have an internet connection. The program offers the target group the opportunity to improve their professional care giving skills for younger children in public care. The ...
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 8

 FINISHED 
The project aims at developing and piloting a set of ICT tools and an innovative model for the recognition and use of informal competences for developing and advancing cyclotourism in the involved territories as a pilot for Europe. EuBikE proposes to integrate skills of tourism providers and the informal competences of cyclotourist associations for development of cyclotourism products. This would ...
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 7

 FINISHED 
The project AHEAD aims to develop test and mainstream an holistic approach to senior education and active ageing based on seniors travelling experiences and, through a dedicated friendly-APP, by equipping senior travellers with those ICT skills that will enable them to turn the collection and share of travelling information in an experience of a proper, innovative training activity. AHEAD has 4 sp ...
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 6

 FINISHED 

Innovation in Rural Tourism

Start date: Dec 1, 2012,

Many European rural mountain communities are facing challenges, exemplified by local population unaware of how to profit from local resources, leading to economic stagnation, migration, degradation and loss of natural and cultural resources or their exploitation by third parties. Research shows that Rural Tourism (RT) is an important way of economic development and diversification of rural livelih ...
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 8

 FINISHED 
The percentage of adult population participating in education and training in EU27 remains constant since 2004 (9’3%). In some countries as Italy or Hungary this percentage has decreased (from 6.3 to 6.0% and 4.0 to 2.7% respectively). The data also shows significant differences among EU members (31.6% in Denmark compared to 1.4% in Bulgaria). Some of the mains obstacles for adult learners to part ...
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 7

 FINISHED 

Social Enterprising Europe

Start date: Nov 1, 2012,

SEE (Social Enterprising Europe) aims at developing and testing a shared program and training materials in social entrepreneurship. This project addresses prospective and active social entrepreneurs, business trainers, and business coaches and incubators.The current situation raises specific social issues for Europe: raising unemployment, new poors, fragile families, new migrations, etc. On the o ...
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 10

 FINISHED 
Supporting responsible parenting means creating conditions for each single new life to be welcomed when entering the world. A widespread culture of responsible parenting can generate more balanced and sustainable families and less critical upbringing situations for children. Making responsible decisions in parenting depends on many social, economical and psychological variables, but one element is ...
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 7

 FINISHED 
The project aims to combat in advance the school leavers in the passage from the 1° to 2° year and at the end of the first two years of upper secondary school grade. The project will help to face these problems by promoting a Virtual Reflective Learning linked to Self Directed learning where each actor of the process will be able to co-operate, thanks to open source tools of web 2: (a) a panel of ...
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 8

 FINISHED 
In the complex contemporary European society, social cohesion needs to be built considering a new integrated and complex dimension of social tissue, where diversity (among cultures, age, gender) is considered an opportunity. Intergenerational learning (IL) brings to the fore the question of “differences” that enrich: in fact, IL can be a twofold purpose process, that improves dialogue among genera ...
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 6

 FINISHED 
The current global scenario, marked by social, political and environmental crisis which become more and more frequent, requires Education to assume a greater responsibility than ever in forming new citizens, with a strong focus on the Millennium Development Goals (MDGs). School, as a social institution, is always called to contribute significantly to the continual re-foundation of social cohesion ...
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 8

 FINISHED 
The StorySHOP project has been implemented by 6 partners organisations each of which contributed to the project objectives with their specific knowledge, experience and expertise:Seed association is an expert in technologies, communication and education: The association was actually born from the belief that an adequate use of ICT and e-learning technologies can make a difference in education and ...
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 6