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13 European Projects Found

Searched on 125080 European Projects

 FINISHED 

Seven League Boots for Music Creation and Performance (GiantSteps)

Start date: Nov 1, 2013, End date: Oct 31, 2016,

The GiantSteps project aims to create the "seven-league boots" for music production in the next decade and beyond. We envision digital musical tools that unleash the creative potential of practitioners by targeting three directions:1 Developing and integrating musical expert agents, supportive and inspirational systems for melody, harmony, rhythm, structure or style, providing suggestions from sam ...
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 7

 FINISHED 
Fixed and mobile networks have been subjects to significant technological and architectural evolutions in the past years, with e.g. deployments of 4G mobile networks and FTTH fixed networks, as well as significant increase in traffic demand and access bandwidth both in fixed and mobile access networks. All these network evolutions lead to enormous investments in independent network infrastructures ...
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 20

 FINISHED 
Millions of people find the digital media that they want and need via social networks, and rely on recommendations to sort a flood of posts, friends, multimedia and promoted content. Today's users, however, need a new generation of smart recommendations that are able to keep pace with their moment-to-moment needs in their fast-moving, dynamically developing, mobile worlds. Achieving such social sm ...
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 10

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SMEs are developing new applications and services, which could benefit from testing facilities. There are number of FIRE testbeds, which have been developed and are ongoing in the European research community. The goal of the FUSION project is to bring SMEs that have needs in testing new applications together with these FIRE testbeds. The FIRE facilities will at their turn benefit from the specific ...
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 4

 FINISHED 
Description Enhanced discovery, analysis, retrieval of newsworthy and high-quality content in social media sources to assist news, event professionals to improve the experience of news readers and event goers.SocialSensor offers technologies for analyzing the activity in social networks with the goal of discovering trending and high-quali ...
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 12

 FINISHED 

Support to Mobile Game requirements and architecture (GameArch)

Start date: Aug 1, 2011, End date: Aug 31, 2013,

The current penetration of mobile telephony has reached 95% by the end of 2010 in Europe and approximately 80% in the world. Consequently mobile content is taking the role of the lead medium of communication, but for European mobile content industry the lack of mobile standards (e.g. for mobile Application Programming Interfaces (API's)) is becoming one of the main factors hindering their growth. ...
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 4

 FINISHED 
ACCORDANCE introduces a novel ultra high capacity (even reaching the 100Gbps regime) extended reach optical access network architecture based on OFDMA (Orthogonal Frequency Division Multiple Access) technology/protocols, implemented through the proper mix of state-of-the-art photonics and electronics. Such architecture is not only intended to offer improved performance compared to evolving TDMA-PO ...
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 10

 FINISHED 

Optical Access Seamless Evolution (OASE)

Start date: Jan 1, 2010, End date: Feb 28, 2013,

Consumer bandwidth is showing no signs of slowing down and operators are now forced to explore access network migration strategies that will satisfy the anticipated bandwidth demands for the next decade. However, evolving today's access networks towards NG-OA architectures will require a multi-billion euro investment. Consequently, an important strategic aspect is the need for a thorough techno-ec ...
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 12

 FINISHED 

A unIfied framework for multimodal content SEARCH (I-SEARCH)

Start date: Jan 1, 2010, End date: Dec 31, 2012,

I-SEARCH aims to create a novel unified framework for multimedia and multimodal content indexing, sharing, search and retrieval. I-SEARCH will be the first search engine able to handle specific types of multimedia (text, 2D image, sketch, video, 3D objects, audio and combination of the above) and multimodal content (gestures, face expressions, eye movements) along with real world information (GPS, ...
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 12

 FINISHED 
CHORUS+ creates the conditions for mutual information exchange and cross fertilization between the FP7 projects in the Search Engine domain and the national and international initiatives running in this area. The CHORUS+ project aims to foster timely discussion and avoid fragmentation. Discussion groups with selected experts and representatives from industry, academia, and research organizations ...
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 10

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Description Dynamic Impairment Constraint Networking for Transparent Mesh Optical NetworksMain ObjectivesThe key innovation of DICONET: “The development of a dynamic network planning tool residing in the core network nodes that incorporates real-time measurements of optical layer performance into IA-RWA algorithms and is integrated into a ...
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 13

 FINISHED 
Thin client solutions (i.e. processing delegated primarily to a remote server) have been extremely successful in wired LAN settings, because of cost reductions, inherent data security and privacy, more efficient use of resources, and ubiquitous data and service access.Despite the successes in the wired scenario, solutions able to also perform well in a wireless wide area network, still do not exis ...
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 8

 FINISHED 

Support Action for the NEM European Technology Platform (4NEM)

Start date: Oct 1, 2007, End date: Nov 30, 2009,

In 2004, the Networked and Electronic Media (NEM) industrial sector launched the NEM European Technology Platform. Three years later, the NEM community has grown to more than 500 members.In the early time of FP7, the NEM platform intends to help to the birth of the NEM industry sector, develop its influence on the European organisations, and improve its presence on the international scene.The 4NEM ...
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 16