Search for European Projects

9 European Projects Found

Searched on 125080 European Projects

 FINISHED 

PeRceptually Optimised VIdeo compreSION (PROVISION)

Start date: Sep 1, 2013, End date: Aug 31, 2017,

Around 50% of the human brain is dedicated to vision processing. This perhaps explains our capacity to be entertained, challenged and informed by visual information. Video technology is now pervasive, with mobile video, terrestrial and satellite HDTV, Blu-ray players, digital cameras, video telephony, multimedia messaging, video conferencing and surveillance all underpinned by efficient signal rep ...
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 5

 FINISHED 

Immersive Coverage of Spatially Outspread Live Events (ICoSOLE)

Start date: Oct 1, 2013, End date: Sep 30, 2016,

Description ICoSOLE will bring events extending over large areas to the audience by combining audio-visual streams captured by professionals as well as by end-users.Live events such as music festivals or triathlons extend over large areas. Due to economic limitations the coverage of such events by TV stations can only focus on preselected ...
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 7

 FINISHED 
Description Interoperable technologies for dynamic media service creation, adaptation and publishing in a multi-device and multi-user solution, fostering convergence of TV and Internet across connected devices. MediaScape aims at providing interoperable technologies for the creation and execution ...
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 7

 FINISHED 
The FI-CONTENT 2 project aims at establishing the foundation of a European infrastructure for promoting and testing novel uses of audio-visual content on connected devices. The partners will develop and deploy advanced platforms for Social Connected TV, Mobile Smart City services, and Gaming/ Virtual worlds. To assess the approach and improve these platforms, user communities in 6 European locatio ...
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 31

 FINISHED 
Description Presto4U aims to identify useful results of research into digital audiovisual preservation and to raise awareness and improve the adoption  Presto4U is a two-year project supported by a core group of 14 PrestoCentre member organsations. The aim of the project is to identify useful resu ...
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 15

 FINISHED 
RE@CT will introduce a new production methodology to create film-quality interactive characters from 3D video capture of actor performance. Recent advances in graphics hardware have produced interactive video games with photo-realistic scenes. However, interactive characters still lack the visual appeal and subtle details of real actor performance as captured on film. In addition, existing product ...
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 7

 FINISHED 
Live video content is increasingly consumed over IP networks in addition to traditional broadcasting. The move to IP provides a huge opportunity to discover what people are watching in much greater breadth and depth than currently possible through interviews or set-top box based data gathering by rating organizations, because it allows direct analysis of consumer behavior via the logs they produce ...
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 8

 FINISHED 
This project will transform the perception of, and possibilities for, the next generation Internet. It addresses the FI Content Usage Call in a number of innovative, practical and useful ways. With inputs from 5 important content areas, spanning future uses of AV, games, Web, metadata and user created content, demonstrating usage beyond current state of the art, we have assembled a consortium incl ...
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 17

 FINISHED 

Next Generation Peer-to-Peer Content Delivery Platform (P2P-Next)

Start date: Jan 1, 2008, End date: Apr 30, 2012,

P2P-Next develops an open source, efficient, trusted, personalized, user-centric, and participatory television and media delivery system with social and collaborative connotation using the emerging Peer-to-Peer (P2P) paradigm, which takes into account the existing EU legal framework.The P2P-Next integrated project will build a next generation Peer-to-Peer (P2P) content delivery platform, to be des ...
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