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Promoting education and jobs to enhance the use of urban blue and green infrastructure for health and fitness
Start date: Dec 1, 2016, End date: Jul 31, 2019 PROJECT  FINISHED 

The proposed project focuses on urban open spaces and the best use that can be made of them by city dwellers, to enjoy health and wellbeing benefits. The main aim of the project is to encourage city dwellers to place the open spaces of the city actively in their lives and change attitudes and behaviours towards the role, shape and use of such spaces, through education at all levels: school, university and adult learning. The project also aims to promote active citizenship, by establishing interactive mechanisms for public participation in open spaces, allowing the citizens to take a more active role in the design and monitoring of the facilities provided for physical activity and recreation. The objectives of the project include:1. To raise awareness among the public regarding the contribution public open spaces can make to health and overall wellbeing.2. To devise formal and informal education tools and methodologies, based on LBGs, AR and related technologies, that would provide learning opportunities in situ, in public open spaces; and adapt these tools for use in higher education and secondary school curricula; and for adult learning.3. To pilot test the devised education tools and methodologies by integrating them in courses of higher education institutions, school curricula and informal adult education.4. To introduce initiatives to enhance the engagement of citizens in the planning and monitoring of public open spaces, in cooperation with local authorities and the civil society; and encourage volunteering.The project benefits greatly by its transnational character, which allows the national teams to compare data, benefit from the exchange of best practice, complement each other in terms of expertise and previous experience, and create education and awareness raising tools that would have a wide application across nations and cultures. Seven partners are committed to the implementation of project activities: Four education/research organizations (Technische Universität Darmstadt - coordinating partner; Utrecht University; PRISMA-Planning and Research Consultants and Szechenyi Istvan University) and three local authorities (the Cities of Darmstadt, Athens, Gyor) and 4 associated partners including the municipality BrabantCity.The results of the project include desk research and user surveys in the partners’ countries; dissemination and publicity campaigns led by the local authorities and civil society organizations, including national workshops and an international conference; the construction of education tools and methodologies based on the technologies of location-based games and augmented reality; the adaptation and pilot-testing of these tools to the needs of higher education, schools and adult learners; the dissemination of the devised learning tools and methodologies by making them available for free, and accompany them with a teachers’/adult learners’ Manual. The project has a duration of 2,5 years and is implemented in Germany, Greece, Hungary and the Netherlands.
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