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GAMVET: Game Methodologies Applied to Vocational Education and Training-

The EU is hampered by a shortage of ICT skills and could lack the skills to fill as many as 700 000 IT jobs by 2015 – chapter 2.6 COM(2010) 245 "A Digital Agenda for Europe".Turkey, Italia and Bulgaria are making VET provision more responsive to evolving labour market needs based on forward planning tools in cooperation with social partners and public employment services. Moreover VET adapted to the individual needs of learners is important for increasing inclusiveness. The training offer should be made more flexible and modularised and should offer individualised learning pathways.As stressed in the Europe 2020 Strategy, E&T systems should focus their curricula on creativity, innovation and entrepreneurship. The GAMVET Project will be providing experience-based and active learning to promote the acquisition of e-skills, a risk-taking culture, initiative, curiosity, intrinsic motivation and the critical thinking of individuals, all this embed in Games developed by VET teachers in cooperation with local stakeholders to simulate working scenarios and estimulate learning competences.Setting up the Games focused among others on;1.Modernization of the apprenticeship through introduction of work based learning in priority sectors2.Improving assessment difficulties in the classroom from a teacher’s perspective3.VET teachers needs of capacity building4.Reform of approaches to pre-service training and preservice training structuresTangible outcomes:30 Teachers trained6 Pilot Games addressing the world of work to simulate the student "working in a ‘real job’ situation".1 VET Game TRAINING Methodology1 Game Multilingual Platform transfered3 Vimeo Game Educational Channel-Multilingual3 Social Media NetworkImpactGAMVET pioneers a new form of co-operation among multilevel actors to fully realize a new VET training based on Games Methodologies to embrace novel training practices and competences by exploiting the GAMEDECK Platform & Pedagogies for Lifelong Learning5 sub-objectives are set in accordance with EU Cohesion Policy implemented along the WP2 and WP3. WP4 plan disseminate these sub-objectives.INNOVATION & ENTREPRENEURSHIP HUMAN CAPITAL, COMMUNITY PLANNING CAPACITY & SOCIAL POLICIES REFORMATION OF THE VET POLICY AGENDA TECHNICAL LEVELPOLICY LEVEL
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