Search for European Projects

14 European Projects Found

Searched on 125080 European Projects

 FINISHED 

NE©XT Accelerator

Start date: May 1, 2015, End date: Apr 30, 2018,

NE©XT Accelerator: Creates transnational entry routes into international careers for generations of talented emerging artists, enabling them to make a living from creative production; Makes cultural/creative incubators more entrepreneurial, innovative and transnational; Boosts transnational mobility and entrepreneurial learning opportunities for arts graduates, art educators and incubator leaders; ...
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 19

 FINISHED 

Multi-platform application toolkit (MPAT)

Start date: Dec 1, 2015, End date: Nov 30, 2017,

The project will deliver MPAT – an extensible platform for the simple creation of interactive multi-media applications.In recent years the convergence of TV and online media has been increasing with dramatic pace. The boundaries between TV and personal media are dissolving rapidly. HbbTV is a key driver in this; enabling media companies to deploy interactive services for TV to a wide audience by b ...
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 8

 FINISHED 
The objective of Europeana Space is to increase and enhance the creative industries' use of Europeana by delivering a range of resources to support their engagement. The use of Europeana by the creative industries is still limited by factors including issues around the IPR status of content and the need for business models demonstrating the potential for exploitation of available content. In addr ...
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 29

 FINISHED 

Europeana Sounds

Start date: Feb 1, 2014, End date: Jan 31, 2017,

The Europeana Sounds is Europeana's 'missing' fifth domain aggregator, joining APEX (Archives), EUscreen (television), the Europeana Film Gateway (film) and TEL (libraries). It will increase the opportunities for access to and creative re-use of Europeana's audio and audio-related content and will build a sustainable best practice network of stakeholders in the content value chain to aggregate, en ...
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 24

 FINISHED 

Hybrid Broadcast Broadband for All (HBB4ALL)

Start date: Dec 1, 2013, End date: Nov 30, 2016,

Description The project will show how technology can help to provide more and better TV access services tailored to the users' needs at lower cost in a multilingual EuropeThe project HBB4ALL addresses a wide range of accessibility features for a multi-platform media environment - focusing on the hybrid broadcast-broadband TV(HbbTV) concep ...
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 12

 FINISHED 
Description TV-Ring, testing advanced network infrastructures and Connected TV applications.The TV-Ring project joins European broadcasters, research centres, software developers and service providers with a common objective: to develop and test applications and infrastructures that will shape the future internet-based television, aiming ...
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 8

 FINISHED 
The FI-CONTENT 2 project aims at establishing the foundation of a European infrastructure for promoting and testing novel uses of audio-visual content on connected devices. The partners will develop and deploy advanced platforms for Social Connected TV, Mobile Smart City services, and Gaming/ Virtual worlds. To assess the approach and improve these platforms, user communities in 6 European locatio ...
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 31

 FINISHED 

Television Linked To The Web (LinkedTV)

Start date: Oct 1, 2011, End date: Mar 31, 2015,

Description Web and TV seamlessly interlinked = LinkedTVOur vision of future Television Linked To The Web (LinkedTV) is of a ubiquitously online cloud of video content decoupled from place, device or source.Television existing in the same ecosystem as the Web means that TV and Web content should and can be seamlessly connected, and browsi ...
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 13

 FINISHED 

Next-Generation Hybrid Broadcast Broadband (HBB-NEXT)

Start date: Oct 1, 2011, End date: Mar 31, 2014,

Description Exploring the Future of Connected TV: HBB-NEXT presents novel applications and innovative research You say “hello” and your TV set knows it’s you; it recommends those programmes which you are interested in. Your wife and children join you – the TV is aware of this change of audience an ...
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 9

 FINISHED 

Live Immerse Video-Audio Interactive Multimedia (3D VIVANT)

Start date: Mar 1, 2010, End date: May 31, 2013,

The aim of the project 3D VIVANT is to capture events automatically in 3D and deliver them for realistic, interactive and immersive play back to home users-viewers. This will require the project to create, develop and integrate a comprehensive range of components from the generic technology of 3D imaging. Real and virtual 3D content will be homogeneously combined/mixed producing a novel form of ri ...
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 9

 FINISHED 
This project will transform the perception of, and possibilities for, the next generation Internet. It addresses the FI Content Usage Call in a number of innovative, practical and useful ways. With inputs from 5 important content areas, spanning future uses of AV, games, Web, metadata and user created content, demonstrating usage beyond current state of the art, we have assembled a consortium incl ...
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 17

 FINISHED 

Digital Television for All (DTV4All)

Start date: Jul 1, 2008, End date: Mar 31, 2011,

The proposed Pilot is offered by internationally-recognised leaders in the value chain for access services for digital television in Europe and encompasses:-\tMature access services [subtitling, signing and audio description] pilot would be deployed in four territories: full-scale in Italy, DK and Catalunya (ES) for at least 12 months, and limited-scale in Berlin-Brandenburg (DE).-\tIdentification ...
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 8

 FINISHED 
Emerging types of applications, rich in user-created or provider-created content, enabled by P2P technology, with high demands for network resources are rapidly changing the landscape of network requirements and operations creating new challenges in network and service management, configuration, deployment, protocols etc. P2P is primarily a technology that fosters self-deployment and self-organisa ...
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 9

 FINISHED 
Outstanding graduate work from European art schools shows a blending of work of high artistic value that incorporates a genuine concern for environmental, political and social concerns. Passionate emergent artists engage with their audiences in different ways and tend to produce user-led content by actively engaging audiences in the creative process. NE©XT2 creates a dynamic pan-European environm ...
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 9