The Amazing Game of the Ancient European Trails
End date: Aug 29, 2016
PROJECT
FINISHED
The project A.G.A.E.T. has as leitmotiv the popular Game of the Goose, well spread and known around Western Europe, a game based on travelers and the Way of Saint James. Consists in to design of a desk game and a booklet of instructions inspired in the Game of the Goose including each partner's most representative long distance way, the creation and implementation of a computer version of the game, the creation of a methodology mini guide to use the game in classes of Foreign Languages, Art, History,Geography, ICT, Maths and Technologies and as Project Based Learning activity in cross curricular projects easy to adapt to different school systems. The game will have a giant size version to play with living tokens and natural backgrounds.The main objective is to improve approaches and teaching techniques in various school subjects using English as vehicular language working collaboratively in a multicultural environment. The impact will be both in students, teachers and in the school and community. Persons will learn from different European work styles to improve their professional skills, present or future, be tolerant with cultural differences, more confident with their social and foreign languages skills, be aware of the importance of English as lingua franca and our common cultural heritage and local differences.The first year of the project is dedicated to research about the tracks and compile the information into a project website, to plan, design and make the desk game, the instructions and to design the first part of the methodology mini guide according to the observations done by the teachers in the workshops. The second, to design the accessories of the game, a computer version of it and a giant size living version.
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