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IF LAB
Start date: Dec 1, 2015, End date: Nov 30, 2016 PROJECT  FINISHED 

!IF LAB 2016 is designed to help creatives to produce and develop their online factual interactive stories.!FLAB 2016 provides 3 x 4 days workshops geared at helping teams to get through the ideation, design and coding phase of their project – via constant testing, prototyping and experimentation. The emphasis in iterative creative design and in user experience (applied to storytelling).Participants will get mentors to guide them through the workshops and trainers to make sure that ideas are put in practice during the workshops. Mentors will also follow teams throughout the non-lab periods (and up to 3 months after the training finished) to make sure that teams do not lose focus and manage to terminate projects.By the end of !FLAB, participants will have a fully working prototype of their interactive project and a solid financial and marketing plan.!FLAB aims at being an innovative sandbox, where participants can create new methodologies of working together, and new approaches to interactive factual storytelling.For 2016, we aim at the same target audience: audiovisual professionals (journalists, documentary makers, storytellers, filmmakers, artists, social media managers, writers, etc) and creative technologists (designers, coders, graphic novelists, story architects, etc).!FLAB 2016 provides 3 workshops: STORYBOOSTER taking place in May during Docville in Leuven in Belgium; DESIGNBOOSTER, in August in Malmö, Sweden; and CODEBOOSTER, in November in London. The workshops are linked to industry events being a documentary festival, a media conference and a code festival.Participants can participate the whole training process or can apply for an individual session.

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