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End of The Line
Start date: Mar 26, 2014, End date: Sep 25, 2017 PROJECT  FINISHED 

End of the Line is a game about memories. It takes place in the brief hallucinatory moment when life is said to “flash before your eyes”. The player guides an old woman through memories of her life, and helps her reconstruct important moments from her past. Her memories are fragmented, broken and out-of-sequence though, and it’s up to the player to try to make them coherent. End of the Line takes place in an old decommissioned subway system – a metaphor for the old woman’s memories. The player guides the woman to different subway stations in varying states of disrepair, each representing a memory or a specific period from her life. The way the player helps the woman remember has a direct, permanent effect on the storyline and affects what parts of the subway system that can or can’t be explored. Remembering an event in a certain way might open up related memories, but it might also close others. The game places a heavy emphasis on atmosphere and narrative. Eotl will be available for PC/Mac/linux and for hand held devices such as the iOS.

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