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Detective Grimoire 2
Detective Grimoire 2
Start date: Mar 26, 2014,
End date: Sep 25, 2017
PROJECT
FINISHED
Detective Grimoire 2 is a mystery adventure game with a focus on open-ended exploration and storytelling through fun and unique player interactions. Playing as Detective Grimoire, the player is called to the scene of an impossible murder - an artist has seemingly been killed by her own painting. The two sides of her eccentric family that lived with her at Tangle Tower are hiding many secrets, some far bigger than just the incident at hand. While exploring the tower and its surrounding gardens, interrogating suspects, searching for clues and solving puzzles, the player will soon find that the tower itself is concealing a mystery vaster, more ancient and more bizarre than any Detective Grimoire has faced before. Luckily he’s not facing it alone, as for this adventure he has a partner – Sally Spears – and the help of a seemingly omniscient Little Girl.The game’s interface is a first-person 2D point & click adventure, but along with mouse control the game is designed to work well on touch screens, even on devices as small as an iPhone 4. The game is going to be fully voiced, with every line of dialogue and even internal monologues recorded by the cast, to accompany the text. The game will also have an original score, with a wide variety of themes and moods to suit the different locations, characters and conversations.During the game, the player will often be given the chance to construct and test out theories as to what is happening in the story. Expanding on this mechanic from the first Detective Grimoire game, the player will be able to make their own statements and ask their own questions about the suspects, their involvement with each other, clues and events the player has uncovered. It’s important that the player feels like they’ve reached important plot conclusions themselves, rather than the traditional structure of games in the genre, which drag the player along for the ride. The story won’t progress unless the player is actively solving the game’s mysteries.