Search for European Projects

18 European Projects Found

Searched on 125080 European Projects

 FINISHED 
The importance of advanced simulation to the competitiveness of both large and small companies is well established. The principal objective of Fortissimo is to enable European manufacturing, particularly small to medium enterprises (SMEs), to benefit from the efficiency and competitive advantage inherent in the use of simulation. However, the simulation of, for example, high-pressure gas cylinders ...
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 96

 FINISHED 

Future Internet Technologies for MANufacturing (FITMAN)

Start date: Apr 1, 2013, End date: Sep 30, 2015,

According to the 2010 EC Competitiveness Report, Manufacturing is still the driving force of Europe's economy, contributing over € 6553 billion in GDP and providing more than 30 million jobs. It covers more than 25 different industrial sectors, largely dominated by SMEs, and generates annually over € 1535 billion (42%) worth of value added services.The mission of the FITMAN (Future Internet Techno ...
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 41

 FINISHED 

Tenancy Law and Housing Policy in Multi-level Europe (TENLAW)

Start date: Apr 1, 2012, End date: Sep 30, 2015,

"Private tenancy law is existentially affecting the daily lives of European citizens, as about one third of them depend on rental housing. That notwithstanding, it constitutes a nearly blank space in comparative and European law. This is due to its national character, its political nature and its embeddedness in widely diverging national housing policies, which ultimately reflect different welfare ...
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 10

 FINISHED 
What is clearly missing in the current ICT landscape for manufacturing is an integrated, holistic view on data across the full product lifecycle. Especially the design and engineering of products and manufacturing processes is decoupled from the actual process execution. As experiences of the past show, a tight integration of all tools used throughout a product lifetime is not feasible.LinkkME add ...
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 14

 FINISHED 

Cognitive Robot for Automation of Logistic Processes (RobLog)

Start date: Feb 1, 2011, End date: Jan 31, 2015,

Description robotic system suited for any unloading task of containers Globalization causes an increasing transport of goods which are shipped in containers and are transferred onto trucks for further transport. The containers are unloaded manually since they are nearly always packed chaotically, ...
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 7

 FINISHED 

Business Innovation and Virtual Enterprise Environment - (BIVEE)

Start date: Sep 1, 2011, End date: Dec 31, 2014,

EU needs an effective exit strategy from crisis: to this end innovation is a key issue for the EU industrial system. Innovation is a complex issue, requiring both special expertise and a large amount of knowledge. I.e., domain knowledge (on the industry sector) but also knowledge on technology, business models, finances, markets, etc. Innovation is not an easily job for a single enterprise, then r ...
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 10

 FINISHED 

Manufacturing SErvice Ecosystem (MSEE)

Start date: Oct 1, 2011, End date: Sep 30, 2014,

Description Manufacturing SErvice Ecosystem VISION: "By 2015, novel service-oriented management methodologies and the Future Internet universal business infrastructure will enable European virtual factories and enterprises to self-organize in distributed, autonomous, interoperable, non-hierarchica ...
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 22

 FINISHED 
InnoMatNet aims to advance the goal of an innovation society by developing a flexible approach that establishes teams of innovators, which link materials labs with industry, (particularly the creative industry) as well as other innovation actors providing support to help them bring new products and processes to market. Through conducting a needs assessment and mapping support required against supp ...
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 12

 FINISHED 
Within this framework, the main objective of the project is to develop and prove new approaches for through-life asset management for selected technologies and application scenarios.This will be done by considering all life cycle phases of the technologies concerned in view of their cost efficiency, environmental performance and safety. Special emphasis will be given to the identification, elabora ...
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 19

 FINISHED 

Boat Management (BOMA)

Start date: Dec 1, 2011, End date: Nov 30, 2013,

"After years of focusing on products quality, pleasure boat builders have realized the need to emphasize the after-sales market and their customers’ demands for products that are both easy in upkeep and environmentally friendly. Concepts of Product Lifecycle Management and Intelligent Maintenance can be applied to fulfil such requirements and solutions are available in comparable sectors such as t ...
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 9

 FINISHED 

Experiential Living Lab for the Internet Of Things (ELLIOT)

Start date: Sep 1, 2010, End date: Jun 30, 2013,

The ELLIOT project aims to develop an Internet Of Things (IOT) experiential platform where users/citizens are directly involved in co-creating, exploring and experimenting new ideas, concepts and technological artefacts related to IOT applications and services. ELLIOT will allow studying the potential impact of IOT and the Future Internet in the context of the Open User Centred Innovation paradigm ...
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 13

 FINISHED 
The objective of PERIPHÈRIA is to deploy convergent Future Internet (FI) platforms and services for the promotion of sustainable lifestyles in and across emergent networks of "smart" peripheral cities in Europe, dynamic realities with a specific vocation for green creativity. Its Open Service Convergence Platform, an "Internet by and for the People", extends and enhances the Save Energy project's ...
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 12

 FINISHED 
PEOPLE aims at speeding up the uptake of smart cities through the rapid implementation, deployment and uptake of innovative internet-based services in order to allow facing the main challenges of developed cities at present and towards their future quality of life. This will be enabled by designing and implementing citizen-driven open innovation methodologies and processes.For these purposes, duri ...
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 9

 FINISHED 

Transformative, Adaptive, Responsive and enGaging EnvironmenT (TARGET)

Start date: Jan 1, 2009, End date: Oct 31, 2012,

There is a need to reduce the knowledge worker "time-to-competence". The main aim is to develop a new genre of TEL environment that supports rapid competence development within the domains of innovation and project management.The TARGET environment consists of a learning process supported by the TARGET platform, consisting of a main core of a serious game. Here, the learner is presented with compl ...
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 22

 FINISHED 
EURIDICE is an Integrating project that will create the necessary concepts, technological solutions and business models to establish an information services platform centred on the context of individual cargo items and their interaction with the surrounding environment and the types of users. The EURIDICE platform will simultaneously improve the logistics, business processes and public policy aspe ...
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 27

 FINISHED 
The RACE networkRFID initiative has been developed to raise awareness of Radio Frequency Identification across Europe through the establishment of a federating platform for all key European stakeholders in the development and use of RFID technology and applications.The European Union (EU), through the Commission, has made a substantial investment in research, standards and regulatory developments ...
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 25

 FINISHED 

COllaboration and INteroperability for networked enterprises (COIN)

Start date: Jan 1, 2008, End date: Dec 31, 2011,

"By 2020 enterprise collaboration and interoperability services will become an invisible, pervasive and self-adaptive knowledge and business utility at disposal of the European networked enterprises from any industrial sector and domain in order to rapidly set-up, efficiently manage and effectively operate different forms of business collaborations, from the most traditional supply chains to the m ...
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 28

 FINISHED 
The European electronic industry faces strong competition with far eastern and US manufacturers. European companies have to respond with improved flexibility to changing requirements and collaborate across the supply chain effectively capitalizing on collaborative decision making, shorter distances, high skill levels and shared cultural understanding. To do so in the electronic industry a number ...
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 10